298 reads json #38113

Version for Amiga 500 Shadow of the Beast + Blood Money (Europe) (Demo, Promo)

Collection data

.dat name amg-a5c_no-intro
.dat version Commodore - Amiga | http://www.no-intro.org | 20171230-022246
.dat status Up-to-date
ROMset platform Amiga 500
ROMset title Shadow of the Beast + Blood Money (Europe) (Demo, Promo)
ROMset alias
ROMset CRC32* 5e8c6f62
ROMset size* 1018766 bytes

Version data

Intro title(s)
Compile date
Serial number
Texts
Voices
View
Screen overscan
Media
Players
Voting 0
Differences
Other versions
Megadrive »
???? ★★★ Shadow of the Beast (USA, Europe)
Megadrive »
???? Shadow of the Beast - Mashou no Okite (Japan)
Master System »
???? Shadow of the Beast (Europe, Brazil)
Lynx »
???? Shadow of the Beast (USA, Europe)
Amiga 500 »
???? Shadow of the Beast (Europe)
Amiga 500 »
???? Shadow of the Beast (Europe) (Alt 1)
Master System »
???? Shadow of the Beast (Taiwan) (En) (Unl)
Megadrive »
???? Shadow of the Beast (Japan) (Pirate)
Amiga 500 »
???? ★★★ Blood Money (Europe)
Atari ST »
???? ★★ Blood Money (Europe) (Budget - Sizzlers)
PC (diskette) »
???? Blood Money [1888]

Parent Game(s) data

GameShadow of the Beast (????)
Genre(s)action, adventure
Saga(s)Shadow of The Beast (1992)
SynopsisWhile very young, Aarbron was kidnapped and enslaved by the Priests of the Beast Lord. He grew up on drugs made to destroy his own will and turn him into the Beast Messenger, a powerful creature serving Maletoth, The Beast Lord himself. He did his job, until one day he noticed a man about to be sacrificed in a ritual, his face triggering ancient memories. As the sacrificial knife descended into the man's body, Aarbron recognizes his father's face. As his father dies in the altar, memories of his childhood and tormented past at the hands of the Beast Lord emerged, and as feelings of hate over his captors took over him, he swore revenge and fled the temple, knowing the road to avenge his father and redemption would be hard.
GameBlood Money (????)
Genre(s)shooter
Saga(s)
SynopsisThe player has 4 missions to take on, in each case trying to kill baddies for the money they have, which can be spent in the shop rooms to upgrade their craft. Energy is depleted by contact with enemies and the walls, although there are some baddies who simply hover on your ship and steal, rather than physically doing damage.