#196
Version for Game Boy Aladdin (Europe) (SGB Enhanced)
Collection data
.dat name | gbo_no-intro |
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.dat version | Nintendo - Game Boy | http://www.no-intro.org | 20201120-021052 |
.dat status | Up-to-date |
ROMset platform | Game Boy |
ROMset title | Aladdin (Europe) (SGB Enhanced) |
ROMset CRC32* | 283c58b7 |
ROMset size* | 262144 bytes |
Version data
Intro title(s) |
|
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Compile date | 1994-??-?? |
Serial number | |
Texts | |
Voices | |
View | side |
Screen overscan | 0, 0, 0, 0 |
Media | 1 × cartridge |
Players | |
Voting |
|
Differences | |
Other versions |
Parent Game(s) data
Game | Disney's Aladdin (1993–2003) |
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Genre(s) | action, platforms |
Saga(s) | |
Synopsis | You control Aladdin through locations from the movie like the city of Agrabah, the Cave of Wonders, and Jafar's palace. Some locations not appearing in the film include a trippy, candy-colored world inside the Genie's lamp and an ancient pyramid. Enemies standing in Aladdin's way include the Sultan's guards, animals and various magical creatures. They can be dispatched by jumping on top of them or by throwing apples at them. Besides jumping and throwing, another one of Aladdin's abilities consists of him pulling out a blanket and using it to slow his fall. |