267 reads json #15087

Version for MSX (cartridge) Konami's Ping-Pong (Japan) (Alt 3)

Collection data

.dat name ms1-crt_no-intro
.dat version Microsoft - MSX | https://www.no-intro.org | 20221022-011122
.dat status Up-to-date
ROMset platform MSX (cartridge)
ROMset title Konami's Ping-Pong (Japan) (Alt 3)
ROMset alias
ROMset CRC32* 2829a061
ROMset size* 16384 bytes

Version data

Intro title(s)
  • [jpn] Konami's Ping-Pong
Compile date 1985-??-??
Serial number
Texts
Voices
View
Screen overscan
Media 1 × cartridge
Players
Voting 0
Differences
Other versions
MSX (cartridge) »
1985 Konami's Ping-Pong (Japan) (Alt)
MSX (cartridge) »
1985 Konami's Ping-Pong (Japan)
Arcade »
1985 Konami's Ping-Pong
Playstation »
1997 Konami Antiques - MSX Collection Vol. 1 (Japan)

Parent Game(s) data

GameKonami's Ping-Pong (1985–1997)
Genre(s)sports
Saga(s)
Synopsis"Konami's Ping Pong" recreates the fast-paced sport of table tennis. To win each match you must get to 10 points with a 2 point lead - if the scores reach 10-9 the game goes on until someone has a 2 point lead or reaches 15, in a similar manner to tennis. There are nine skill levels to beat, with increasing abilities as the game goes on. The human player has the advantage of serving first, and as the serve reverses every five points, you are guaranteed to have more chances to serve than your opponent (remember the significance of 10 and 15 in the scoring). The points system rewards long rallies and large winning margins, as you get points for each hit, for each point won, and for each point of the winning margin.