375 reads json #9612

Version for Master System Arcade Smash Hits (Europe)

Collection data

.dat name sms_no-intro
.dat version Sega - Master System - Mark III | http://www.no-intro.org | 20210830-031058
.dat status Up-to-date
ROMset platform Master System
ROMset title Arcade Smash Hits (Europe)
ROMset alias
ROMset CRC32* e4163163
ROMset size* 262144 bytes

Version data

Intro title(s)
Compile date
Serial number
Texts
Voices
View
Screen overscan
Media 1 × cartridge
Players
Voting 0
Differences
Other versions
Game Boy »
???? Arcade Classic No. 2 - Centipede & Millipede (USA, Europe) (SGB Enhanced)
Game Boy Advance »
???? 3 Games in One! - Breakout + Centipede + Warlords (USA)
Game Boy Advance »
???? 3 Games in One! - Breakout + Centipede + Warlords (Europe) (En, Fr, De, Es, It)
Game Boy Color »
???? Centipede (Europe) (En, Fr, De, Es, It, Nl) (GB Compatible)
Playstation »
???? Centipede (Europe) (Fr, De, It, Nl)
Playstation »
???? Centipede (USA)
Playstation »
???? Centipede (Europe) (En, Es, Sv)
Arcade »
???? Caterpillar (bootleg of Centipede)
Arcade »
???? ★★ Centipede (bootleg, set 1)
Arcade »
???? ★★★ Centipede (revision 2)
Arcade »
???? Centipede (revision 3)
Arcade »
???? Centipede / Millipede / Missile Command / Let's Go Bowling (rev 1.62)
Arcade »
???? Magic Worm (bootleg of Centipede, set 2)
Arcade »
???? Millpac (bootleg of Centipede)
Atari 7800 »
???? Centipede (Europe)
Atari 2600 »
???? Centipede (USA)
Arcade »
???? Centipede (Japan, revision 3)
PC (diskette) »
???? Centipede [165]
Arcade »
???? Centipede (bootleg, set 2)
Arcade »
???? Centipede / Millipede / Missile Command (rev 1.03)
NES »
???? Centipede (USA) (Atari Flashback) (Aftermarket) (Unl)
Game Boy »
???? Arcade Classic No. 1 - Asteroids & Missile Command (USA, Europe) (SGB Enhanced)
Game Boy Color »
???? Missile Command (Europe)
Game Boy Color »
???? Missile Command (USA) (Rumble Version)
Playstation »
???? Missile Command (Europe) (Fr, De)
Playstation »
???? Missile Command (USA)
Playstation »
???? Missile Command (Europe) (En, It)
Arcade »
???? Missile Command (rev 1)
Arcade »
???? Missile Command (rev 2)
Arcade »
???? Missile Command (rev 3)
Arcade »
???? Missile Command Multigame
Atari 2600 »
???? Missile Command (USA)
Atari 2600 »
???? Breakout ~ Breakaway IV (USA)
Arcade »
1980 Centipede (revision 1)
Arcade »
1980 ★★★ Centipede (revision 4)
Arcade »
1980 Centipede Dux (hack)
Arcade »
1981 ★★ Magic Worm (bootleg of Centipede, set 1)
Atari 5200 »
1982 ★★★ Centipede (USA)
Atari 5200 »
1982 Missile Command (USA)
Commodore 64 (cart.) »
1983 ★★ Centipede (USA, Europe)
Atari 7800 »
1984 Centipede (USA)
Lynx »
198? ★★ Centipede (USA) (Proto)
Game Boy »
1991 Missile Command (USA, Europe)
Game Boy »
1992 ★★★ Centipede (USA, Europe) (Accolade)
Lynx »
1994 Super Asteroids, Missile Command (USA, Europe)
Game Boy »
1995 ★★ Centipede (USA) (Majesco)
Game Boy Color »
1995 ★★ Centipede (USA) (GB Compatible)
Atari Jaguar »
1995 Missile Command 3D (World)

Parent Game(s) data

GameCentipede (1980–1995)
Genre(s)shooter
Saga(s)Centipede (1980–1995)
SynopsisIn Centipede, the player is trapped in the Enchanted Forest. Armed with only a magic wand to ward off the forest's insect denizens, all of which apparently are attacking in the player in continuous waves. The player must use the magic wand to shoot sparks at approaching insects to score points by pressing the controller button. Holding down the controller button will set the wand to rapid fire shots. If the player is bitten by an insect, the player will be temporarily paralyzed and lose one of the three starting magic wands.
GameMissile Command (1982–1995)
Genre(s)shooter
Saga(s)
SynopsisAliens from the planet of Krytol are attacking your cities! As the commander of a missile base, it is your responsibility to defend them. A variety of enemy weapons and planes will be incoming trying to destroy the six cities at the bottom of the screen. You need to fire missiles to destroy the incoming weapons. If anything gets through, one of your cities could be destroyed. When all of the cities are gone, the game is over. On each level you have a limited amount of ammo, so make sure most (if not all) of your shots are accurate or you could run out of ammo and leave your cities at risk! As the levels progress, there are more and more enemy weapons to destroy which come in at an increasingly faster rate.
GameBreakout (????)
Genre(s)action
Saga(s)
SynopsisIn Breakout, there is a wall of bricks along the top of the screen and your goal is to destroy the entire wall one brick at a time! To do this, you control a paddle at the bottom of the screen which is used to reflect a bouncing ball into the bricks. When the ball hits a brick, it will destroy it. You start with five balls, and the game ends when all five fall off the bottom of the screen. Also included are several game variations, including breakthru, timed breakout, and invisible breakout.