268 reads json #25394

Version for Turbografx Puzznic (Japan)

Collection data

.dat name tgx-crt_no-intro
.dat version NEC - PC Engine - TurboGrafx 16 | https://www.no-intro.org | 20230204-033216
.dat status Up-to-date
ROMset platform Turbografx
ROMset title Puzznic (Japan)
ROMset alias
ROMset CRC32* 965c95b3
ROMset size* 262144 bytes

Version data

Intro title(s)
Compile date 1990-??-??
Serial number
Texts
Voices
View side
Screen overscan 0, 0, 0, 0
Media 1 × cartridge
Players
Voting 0
Differences
Other versions
Master System »
???? Puzzle (Korea) (Unl)
Playstation »
???? Puzznic (Europe)
Playstation »
???? Puzznic (Japan)
Amstrad CPC (diskette) »
???? Puzznix (CPC Amstrad International)
Amstrad CPC (diskette) »
???? Puzznic (Ocean Software)
Arcade »
1989 Puzznic (bootleg, set 2)
Arcade »
1989 Puzznic (Japan)
Game Boy »
1990 Puzznic (Japan)
NES »
1990 Puzznic (USA)
Arcade »
1990 Puzznic (Italian bootleg)
Amiga 500 »
1990 Puzznic (Europe)
NES »
1991 Puzznic (Europe)
NES »
1991 Puzznic (Japan)
Playstation »
2001 ★★★ Puzznic (USA)

Parent Game(s) data

GamePuzznic (1989–2001)
Genre(s)puzzle
Saga(s)
SynopsisThe challenge in each level of Puzznic is to manoeuvre a selection of blocks into place so as to clear them all, by making them make contact with blocks of the same design. You control a cross-hair, which can move a block left or right, which can cause it to fall if there is no block under the space it would occupy.