307 reads json #34091

Version for Arcade Taisen Karate Dou (Japan VS version)

Collection data

.dat name arc_mame
.dat version MAME | Simplified with Dat Simplifier - v1.0.2021-11-30 | "0259"
.dat status Up-to-date
ROMset platform Arcade
ROMset title Taisen Karate Dou (Japan VS version)
ROMset alias karatevs
ROMset CRC32* 7455a281
ROMset size* 213760 bytes

Version data

Intro title(s)
Compile date
Serial number
Texts
Voices
View side
Screen overscan
Media
Players
Voting 0
Differences
Other versions
Arcade »
???? Karate Champ (US VS version, set 1)
Arcade »
???? Karate Champ (US VS version, set 2)
Arcade »
???? ★★ Karate Champ (US)
Arcade »
???? Karate Dou (Japan)
Commodore 64 (5.25") »
???? Karate Champ (USA, Europe)
Arcade »
???? Karate Champ (US VS version, set 3)
Arcade »
???? Karate Champ (US VS version, set 4)
Arcade »
???? Karate Dou (Arfyc bootleg)
Arcade »
???? Karate Champ (US, 2 players)
NES »
1986 Karate Champ (USA)
NES »
1986 Karate Champ (USA) (Rev 1)
Famicom Disk System »
1986 Karate Champ (Japan)

Parent Game(s) data

GameKarate Champ (1986)
Genre(s)vs. fighting
Saga(s)
Synopsisarate Champ is an action fighting game for one or two players. The players compete against each other at nine different locations to see who has the best karate skills! To win a match, the player must win two of three rounds by knocking down his opponent with a wide variety of karate moves. A full point or half a point is awarded for knocking your opponent down and the first player to gain a two point lead wins the round. Should the 30 second time limit for a round end, the player who has the most points wins. At the end of each match is a bonus round where the victor can earn extra points by knocking down flying objects that are tossed his way.