174 reads json #44444

Version for Commodore 64 (5.25") Silent Service - The Submarine Simulation (USA)

Collection data

.dat name c64-dsk_no-intro
.dat version Commodore - 64 (PP) | http://www.no-intro.org | 20131204-081826
.dat status Up-to-date
ROMset platform Commodore 64 (5.25")
ROMset title Silent Service - The Submarine Simulation (USA)
ROMset alias
ROMset CRC32* d7a345b4
ROMset size* 336128 bytes

Version data

Intro title(s)
Compile date
Serial number
Texts
Voices
View
Screen overscan
Media
Players
Voting 0
Differences
Other versions

Parent Game(s) data

GameSilent Service (????)
Genre(s)simulation
Saga(s)
SynopsisYou are now a member of the Silent Service, the US Navy Submarine command. For a long while after Pearl Harbor, you are the only forces capable of striking back at the Japanese in the Pacific. Take one of the "fleet boats" and go on extended patrols of up to 2 months from Hawaii, Australia, or New Zealand. Set your difficulty/realism level and time period (early means less tech for juicier targets, later means tougher escorts, more tech, lousier targets). Contend with factors like dud torpedoes, maximum depth, and more. You can choose among practice run against some old hulks, recreate historical convoy attacks, go on a single patrol, or go on your own campaign, which lets you go multiple patrols until you die, get promoted, or survive the war. How well will you do when matched against history?