378 reads json #228

Version for Game Boy Arcade Classic No. 4 - Defender & Joust (USA, Europe) (SGB Enhanced)

Collection data

.dat name gbo_no-intro
.dat version Nintendo - Game Boy | https://www.no-intro.org | 20230205-095952
.dat status Up-to-date
ROMset platform Game Boy
ROMset title Arcade Classic No. 4 - Defender & Joust (USA, Europe) (SGB Enhanced)
ROMset alias
ROMset CRC32* 1c829ce3
ROMset size* 131072 bytes

Version data

Intro title(s)
Compile date
Serial number
Texts
Voices
View
Screen overscan
Media
Players
Voting 0
Differences
Other versions
Game Boy Color »
???? Midway Presents Arcade Hits - Joust & Defender (USA, Europe) (GB Compatible)
Atari 7800 »
???? Joust (USA)
Atari 7800 »
???? Joust (Europe)
Atari 2600 »
???? Joust (USA)
Atari 5200 »
???? Defender (USA)
Arcade »
???? Defense Command (Defender bootleg)
Arcade »
???? Tornado (set 1, Defender bootleg)
Arcade »
???? Zero (set 1, Defender bootleg)
Arcade »
???? Zero (set 2, Defender bootleg)
Atari 2600 »
???? Defender (USA)
Arcade »
???? Galaxy Wars II (Defender bootleg)
Commodore 64 (cart.) »
???? Defender (USA, Europe)
Arcade »
1980 Defender (Blue label)
Arcade »
1980 ★★ Defender (Green label)
Arcade »
1980 Defender (Red label)
Arcade »
1980 Defender (White label)
Arcade »
1980 T.T Defender
Arcade »
1981 Defence Command (Defender bootleg)
Arcade »
1981 Star Trek (Defender bootleg)
Arcade »
1982 Joust (Green label)
Arcade »
1982 Joust (Red label)
Arcade »
1982 Joust (Yellow label)
NES »
1983 Joust (Japan)
Atari 5200 »
1983 Joust (USA)
NES »
1988 Joust (USA)
Lynx »
1992 Joust (USA, Europe)

Parent Game(s) data

GameJoust (1982–1992)
Genre(s)action
Saga(s)
SynopsisIn Joust, players take control of a knight with a lance who rides their flying ostrich (or stork, for Player 2) to do battle against computer-controlled evil knights who ride atop vultures.
GameDefender (1980–1981)
Genre(s)shooter
Saga(s)
Synopsis"Defender" put players in charge of a ship sent to protect mankind from wave after wave of attacking alien forces. Armed with smart bombs and the ability to use hyperspace to move quickly around the planet, the player ship must fight against Bombers, Pods, Swarmers, Baiters, and Landers - that can capture the humanoids and transform them into deadly and relentless Mutants. Fail to save the humanoids from freefall or Mutant transformation, and the planet is destroyed.