207 reads json #330

Version for Game Boy Boulder Dash (Japan)

Collection data

.dat name gbo_no-intro
.dat version Nintendo - Game Boy | https://www.no-intro.org | 20230205-095952
.dat status Up-to-date
ROMset platform Game Boy
ROMset title Boulder Dash (Japan)
ROMset alias
ROMset CRC32* b5b3f85b
ROMset size* 65536 bytes

Version data

Intro title(s)
Compile date
Serial number
Texts
Voices
View
Screen overscan
Media
Players
Voting 0
Differences
Other versions
NES »
???? Boulder Dash (Europe)
MSX (cartridge) »
???? Boulder Dash (Japan)
Amiga 500 »
???? Boulder Dash Construction Kit (Europe)
Commodore 64 (5.25") »
???? Boulder Dash (USA, Europe) (Budget)
Commodore 64 (5.25") »
???? Boulder Dash Construction Kit (USA)
PC (diskette) »
???? Boulder Dash 1 & 2 [158]
PC (diskette) »
???? Boulder Dash [2374]
Amstrad CPC (diskette) »
???? Boulder Dash (MirrorSoft)
Arcade »
???? Boulder Dash (DECO Cassette) (US)
Arcade »
1984 Boulder Dash (Max-A-Flex)
Game Boy »
1990 Boulder Dash (Europe)
NES »
1990 Boulder Dash (Japan)
NES »
1990 Boulder Dash (USA)

Parent Game(s) data

GameBoulder Dash (1984–1990)
Genre(s)action
Saga(s)
SynopsisYou are Rockford, and you have to dig through monster infested caves in search of diamonds. In each level you must collect a certain number of these diamonds, in order to open a portal to the next stage. Enemies can be squashed by falling boulders, which are released when the ground below them is removed or they are pushed onto empty ground, but be careful because these can also squash you. In later levels, difficulty is increased by many puzzle elements and shorter time limits.