Version for Megadrive Gain Ground (USA) (Beta) (1990-07-27)
Collection data
.dat name | mdr-crt_no-intro |
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.dat version | Sega - Mega Drive - Genesis | https://www.no-intro.org | 20231204-141612 |
.dat status | Up-to-date |
ROMset platform | Megadrive |
ROMset title | Gain Ground (USA) (Beta) (1990-07-27) |
ROMset alias | Gain Ground (USA) (Beta) (1990-07-27) |
ROMset CRC32* | f5c0b45f |
ROMset size* | 524288 bytes |
Version data
Intro title(s) |
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Compile date | 1990-07-27 |
Serial number | |
Texts | |
Voices | |
View | |
Screen overscan | |
Media | 1 × cartridge |
Players | |
Voting |
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Differences | |
Other versions |
Parent Game(s) data
Game | Gain Ground (1988–1991) |
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Genre(s) | action |
Saga(s) | |
Synopsis | "Gain Ground" is an arcade style action game with a bit of strategy thrown in. The goal is get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization, from among 20 types. Each soldier can attack in two different ways, using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons. |