Version for Super Nintendo Rise of the Robots (Japan) (En)
Collection data
.dat name | snt-crt_no-intro |
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.dat version | Nintendo - Super Nintendo Entertainment System | https://www.no-intro.org | 20221110-032051 |
.dat status | Up-to-date |
ROMset platform | Super Nintendo |
ROMset title | Rise of the Robots (Japan) (En) |
ROMset alias | |
ROMset CRC32* | 09f827a5 |
ROMset size* | 4194304 bytes |
Version data
Intro title(s) |
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Compile date | |
Serial number | |
Texts | |
Voices | |
View | side |
Screen overscan | |
Media | 1 × cartridge |
Players | |
Voting |
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Differences | |
Other versions |
Parent Game(s) data
Game | Rise of the Robots (????) |
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Genre(s) | vs. fighting |
Saga(s) | |
Synopsis | Electrocorp, the world's leading manufacturer and developer of advanced robotics ran the Leader Project to develop a multi-task, ultra-intelligent, self-aware robot to manage every aspect of the factory plant. The end result was the Supervisor Droid, a machine capable of assuming any form and accessing any database. But when an EGO virus infected the Supervisor's self-awareness it started to consider its need above of those of the company, infecting the other robots in the plant and declaring itself their leader. Electrocorp then sent its top-secret ECO32-5 Cyborg to infiltrate the plant and destroy the supervisor. |