Version for Super Nintendo Solstice II (Japan) (Beta) (1993-03-03)
Collection data
.dat name | snt-crt_no-intro |
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.dat version | Nintendo - Super Nintendo Entertainment System | https://www.no-intro.org | 20221110-032051 |
.dat status | Up-to-date |
ROMset platform | Super Nintendo |
ROMset title | Solstice II (Japan) (Beta) (1993-03-03) |
ROMset alias | |
ROMset CRC32* | 37c2ec0c |
ROMset size* | 1048576 bytes |
Version data
Intro title(s) |
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Compile date | 1993-03-03 |
Serial number | |
Texts | |
Voices | |
View | isometric |
Screen overscan | |
Media | 1 × cartridge |
Players | |
Voting |
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Differences | |
Other versions |
Parent Game(s) data
Game | Equinox (1993) |
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Genre(s) | adventure |
Saga(s) | Solstice (1993) |
Synopsis | As Glendaal, you wake to a horrifying scene. Evil forces have reduced the town of Galedonia to rubble and turned the villagers into mutant zombies and demons. Your father, the wizard Shadax, must be found, for only he has the magical powers to challenge the evil Sonia. The search for Shadax takes you through overworld and underworld battle zones, from strategic attack positions high in the clouds to eight mysterious dungeons below -- loaded with ghosts, wind demons and traps galore. Moving from dungeon to dungeon, you'll search for the hidden mystical tokens which must be found to complete a game so real that it's hard to believe it's really a game! |