169 reads json #2223

Version for Super Nintendo Cyber Knight II - Chikyuu Teikoku no Yabou (Japan)

Collection data

.dat name snt-crt_no-intro
.dat version Nintendo - Super Nintendo Entertainment System | https://www.no-intro.org | 20221110-032051
.dat status Up-to-date
ROMset platform Super Nintendo
ROMset title Cyber Knight II - Chikyuu Teikoku no Yabou (Japan)
ROMset alias
ROMset CRC32* ed8bcbf4
ROMset size* 2097152 bytes

Version data

Intro title(s)
  • [jpn] Cyber Knight II
Compile date
Serial number
Texts
Voices
View
Screen overscan
Media 1 × cartridge
Players
Voting 0
Differences
Other versions

Parent Game(s) data

GameCyber Knight II (????)
Genre(s)shooter
Saga(s)Cyber Knight (????)
SynopsisFollowing the events of the first Cyber Knight in the 24th century, the crew of the Swordfish have returned to Earth after defeating the mechanical "Berzerkers" far across space. However during their time away, the Earth Federation has been taken over by the ambitious General Forrest, who seeks to wage war on the independent systems and conquer them. Recognizing the potential weapons that could be made from the Berzerker science data, Forrest impounds the Swordfish and jails it's crew. The Berzerker data is used to create "Overtech" and bring to life "Metalliforms", self-replicating war machines. The Swordfish crew manages to escape, thanks to a mysterious agent "CJ", and are recruited into the resistance against the Earth Federation. Given a new spaceship, the Galvodirge, they must travel the galaxy to different human civilizations and devise a plan to stop Earth's attack.