Version for Turbografx Columns (Japan)
Collection data
.dat name | tgx-crt_no-intro |
---|---|
.dat version | NEC - PC Engine - TurboGrafx 16 | https://www.no-intro.org | 20230204-033216 |
.dat status | Up-to-date |
ROMset platform | Turbografx |
ROMset title | Columns (Japan) |
ROMset alias | |
ROMset CRC32* | 99f7a572 |
ROMset size* | 131072 bytes |
Version data
Intro title(s) |
|
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Compile date | 1991-??-?? |
Serial number | |
Texts | |
Voices | |
View | side |
Screen overscan | 0, 0, 0, 0 |
Media | 1 × cartridge |
Players | |
Voting |
|
Differences | |
Other versions |
Parent Game(s) data
Game | Columns (1990–1999) |
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Genre(s) | puzzle |
Saga(s) | Columns (1990–1999) |
Synopsis | "Columns" is loosely derived from "Tetris", as it involves arranging falling blocks in such a way as to clear them. However, in "Columns" they are groups of 3 same-size but varying color blocks, which must be arranged into sequences of 3 or more, either horizontally, vertically or diagonally. Sequences of 4 or 5 count for double or triple points, and diagonal sequences score the most. The real trick is to set up "combos" - where one line causes other blocks to drop so as to create other lines. |