322 reads json #1065

Version for Game Boy NBA Jam (USA, Europe)

Collection data

.dat name gbo_no-intro
.dat version Nintendo - Game Boy | https://www.no-intro.org | 20230205-095952
.dat status Up-to-date
ROMset platform Game Boy
ROMset title NBA Jam (USA, Europe)
ROMset alias
ROMset CRC32* 0ca07cda
ROMset size* 262144 bytes

Version data

Intro title(s)
  • [eur] NBA Jam
  • [usa] NBA Jam
Compile date
Serial number
Texts
Voices
View side
Screen overscan 0, 0, 0, 0
Media 1 × cartridge
Players
Voting 0
Differences
Other versions
Super Nintendo »
???? NBA Jam (Europe)
Super Nintendo »
???? NBA Jam (Europe) (Rev 1)
Super Nintendo »
???? NBA Jam (Japan) (En)
Super Nintendo »
???? NBA Jam (USA)
Super Nintendo »
???? NBA Jam (USA) (Rev 1)
Super Nintendo »
???? NBA Jam XXXX (USA) (Proto)
Megadrive »
???? NBA Jam (Japan)
Megadrive »
???? NBA Jam (USA, Europe)
Megadrive »
???? NBA Jam (USA, Europe) (Rev 1)
Master System »
???? NBA Jam (Europe) (Proto)
Game Gear »
???? NBA Jam (USA, Europe)
Game Gear »
???? NBA Jam (USA) (Rev 1)
Game Gear »
???? NBA Jam (Japan)
Mega CD »
???? NBA Jam (Europe)
Mega CD »
???? NBA Jam (USA)
Mega CD »
???? NBA Jam (Japan)
Super Nintendo »
???? NBA Jam (USA) (Beta)
Super Nintendo »
???? NBA Jam (Japan) (En) (Beta)
Arcade »
1993 NBA Jam (rev 1.00 2/1/93)
Arcade »
1993 NBA Jam (rev 2.00 2/10/93)
Arcade »
1993 NBA Jam (rev 3.01 4/07/93)
Megadrive »
1993 NBA Jam (USA, Europe) (April, 1993) (Beta)
Arcade »
1994 NBA Jam Tournament Edition (rev 2.1 2/06/94)
Arcade »
1994 NBA Jam Tournament Edition (rev 3.0 2/26/94)
Arcade »
1994 NBA Jam Tournament Edition (rev 4.0 3/03/94)

Parent Game(s) data

GameNBA Jam (1993–1994)
Genre(s)sports
Saga(s)NBA Jam (1993–1995)
SynopsisNBA Jam is a two-on-two basketball game You can play any NBA team, and you can play as players like Barkley, Starks, Pippen, and Grant. Each human player controls a single player, so choose your squad wisely to take team-mate skill into account. The game is action-oriented, and players can perform unrealistic slam-dunks. Full performance statistics are automatically recorded. The play clock and 3-point line apply, but other rules are largely overlooked.